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'''Black and White''' refers to the order and sequence of [[juker]] moves within a [[game]]. By default, '''Black''' moves first (''i.e.'', makes the initial [[move (game)|move]]), and '''White''' moves next. '''Black''' follows this with a new move or [[strategy]]. The notion(s) may also refer to which end of the [[ludological string|string]] a juker chooses to draw: '''Black''' takes one endpoint, and '''White''' takes the other. The determinance of [[random coil|coil]] (establishing [[UUelcome|fitness]]) is permissible as a game's first move (but this is usually - almost always - done by a juker other than [[Lnq]] in a two-player mode in which the impresario is included).
+
'''Black and White''' refers to the order and sequence of [[juker]] moves within a [[game]]. By default, '''Black''' moves first (''i.e.'', makes the initial [[move (game)|move]]), and '''White''' moves next. '''Black''' follows this with a new move or [[strategy]]. The notion(s) may also refer to which end of the [[ludological string|string]] a juker chooses to draw: '''Black''' takes one endpoint, and '''White''' takes the other. In gameplay, [[Lnq]] is '''Black''' and [[Joey Koala|Joey]] is '''White'''. The establishment of [[random coil|coil]] is permissible as a game's opening (but this is usually - almost always - done by a juker other than Lnq in a two-player mode in which the impresario is included).
   
 
[[File:Note6.png|left|50px]]
 
[[File:Note6.png|left|50px]]
'''Notes (+):''' '''+''' [[Lnq]] is '''Black''' by default (every other move belongs to Lnq because he is the [http://en.wikipedia.org/wiki/Controller_(control_theory) controller]). So, all other jukers (aside from the [[Link Starbureiy|impresario]]) are '''White''' movers ('''White''', being the 'complement', requires Lnq's [[signature (solo)|signature]] on all [[play]]s).
+
'''Notes (+):''' '''+''' [[Lnq]] is '''Black''' by default (every other move belongs to Lnq because he is the [http://en.wikipedia.org/wiki/Controller_(control_theory) controller]/house). So, all other jukers (aside from the [[Link Starbureiy|impresario]]) are '''White''' movers ('''White''', being the 'complement', requires Lnq's [[signature (solo)|signature]] on all [[play]]s).
   
 
'''+''' As would be the case in [http://en.wikipedia.org/wiki/Turn-based_strategy turned-based] games, moves are [http://en.wikipedia.org/wiki/Mathematical_induction inductive]: n, n + 1, ''et cetera''. Even though our [[game]]s are multiplayer, they are of the [http://en.wikipedia.org/wiki/Two-player_game two-gamer] type because Lnq is always ''at least'' one (1) of the jukers, leaving the other juker as a unit (comprised of either a singlet or a team). Lnq plays as both '''Black''' ''and'' '''White''' in [[clone|solitaire]].
 
'''+''' As would be the case in [http://en.wikipedia.org/wiki/Turn-based_strategy turned-based] games, moves are [http://en.wikipedia.org/wiki/Mathematical_induction inductive]: n, n + 1, ''et cetera''. Even though our [[game]]s are multiplayer, they are of the [http://en.wikipedia.org/wiki/Two-player_game two-gamer] type because Lnq is always ''at least'' one (1) of the jukers, leaving the other juker as a unit (comprised of either a singlet or a team). Lnq plays as both '''Black''' ''and'' '''White''' in [[clone|solitaire]].

Latest revision as of 21:07, 25 June 2016

Black and White refers to the order and sequence of juker moves within a game. By default, Black moves first (i.e., makes the initial move), and White moves next. Black follows this with a new move or strategy. The notion(s) may also refer to which end of the string a juker chooses to draw: Black takes one endpoint, and White takes the other. In gameplay, Lnq is Black and Joey is White. The establishment of coil is permissible as a game's opening (but this is usually - almost always - done by a juker other than Lnq in a two-player mode in which the impresario is included).

Note6

Notes (+): + Lnq is Black by default (every other move belongs to Lnq because he is the controller/house). So, all other jukers (aside from the impresario) are White movers (White, being the 'complement', requires Lnq's signature on all plays).

+ As would be the case in turned-based games, moves are inductive: n, n + 1, et cetera. Even though our games are multiplayer, they are of the two-gamer type because Lnq is always at least one (1) of the jukers, leaving the other juker as a unit (comprised of either a singlet or a team). Lnq plays as both Black and White in solitaire.

See also

Analogue: White and Black in chess